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Goro (Mortal Kombat)
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Goro (Mortal Kombat) : ウィキペディア英語版
Goro (Mortal Kombat)

Goro is a fictional character from the ''Mortal Kombat'' fighting game series. He first appears in the original ''Mortal Kombat'' as an unplayable boss character, challenging the player before the final fight with Shang Tsung. Goro is part of the four-armed half-human, half-dragon race, called the Shokan. In the original game he has been champion of the Mortal Kombat tournament for 500 years before being defeated by eventual tournament champion Liu Kang. Unlike most characters in the game, who were digitized representations of live actors, Goro was a clay sculpture animated through stop motion.
The character was not in the next two ''Mortal Kombat'' titles, which instead featured two other Shokan fighters, Kintaro and Sheeva. He returned in ''Mortal Kombat Trilogy'', this time as a playable character. Goro returned in the home versions of ''Mortal Kombat 4'' as a sub-boss and an unlockable character. In contrast to his previous role as a villain, in the storyline of ''Mortal Kombat 4'' he aligns himself on the side of good. He returned to a villainous role as a playable character in the GameCube and PSP versions of 2004's ''Mortal Kombat Deception'', forming a pact with Shao Kahn. Goro also made subsequent appearances in ''Mortal Kombat: Armageddon'' as well as the 2011 ''Mortal Kombat'' reboot.
Goro is seen as one of the iconic characters of the series, with various publications listing him as one of the most memorable and difficult bosses in video game history. He has also appeared in other franchise media, such as comics and the live action film as well its animated prequel, ''Mortal Kombat: The Journey Begins''.
==Concept and design==
According to John Tobias, Goro was created when he and Ed Boon discussed bringing "a big brooding character" to the first ''Mortal Kombat''. The original concept of the character was a two-handed humanoid character Rokuro, a member of "a race of demon warriors called Rokuro-kubi (demons of the dark)" wrongly "reputed as savage barbarians", who would join the tournament "to restore the pride and respect of his race."〔(Another page from my ancient MK notebook: a discarded charact... on Twitpic ).〕 The idea for a character with four arms came from one of the Sinbad movies.〔''GamePro'' 78 (January 1996).〕 In 2011, Tobias recalled: "Goro was originally called Gongoro, but we decided to shorten his name. My original concept sketch had Goro with 3 fingers and a thumb on each hand. Curt Chiarelli wisely changed it to 2 fingers and a thumb."〔(John Tobias (@therealsaibot) on Twitter ) ((the original concept art )).〕
Unlike other characters in the first ''Mortal Kombat'', Goro was not based on a digitized actor but instead on a clay sculpture created by Curt Chiarelli. After creating it, he used it as a base for a latex model to make a 12-inch tall painted miniature. After recording a video of an actor making motions similar to those Goro would make in the game, Tobias used stop motion animation to move the miniature's body to match the actor's movements frame for frame. According to Ed Boon, the clay sculpture used to animate Goro in the first ''Mortal Kombat'' was twisted around and bent so many times that it simply fell apart. In Goro's ''Deception'' bio card, when explaining how Goro was animated, Boon mentions a second model for Goro had also been created; this second model was not used for animation and is still in usable condition to this day, and is also currently in Boon's personal possession.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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